Acting (IQ+1)-13[4]
Administration (IQ+1)-13[3]
Artillery/TL10 (Guided Missile) (IQ+1)-13[4]
Astronomy/TL10 (IQ-1)-11[2]
Cartography/TL10 (IQ+1)-13[4]
Computer Operation/TL10 (IQ+1)-13[2]
Detect Lies (Per+0)-10[4]
Diplomacy (IQ+2)-14[12]
Economics (IQ+0)-12[4]
Electronics Operation/TL10 (Security) (IQ+0)-12[2]
Electronics Operation/TL10 (Sensors) (IQ+1)-13[4]
Fast-Talk (IQ+2)-14[8]
First Aid/TL10 (IQ+0)-12[1]
Free Fall (DX+2)-14[2]
Gesture (IQ+0)-12[1]
Gunner/TL10 (Beams) (DX+0)-12[1]
Gunner/TL10 (Cannon) (DX+0)-12[1]
Guns/TL10 (Pistol) (DX+0)-12[1]
Guns/TL10 (Rifle) (DX+0)-12[1]
Guns/TL10 (Shotgun) (DX+0)-12[1]
Intelligence Analysis/TL10 (IQ+0)-12[4]
Interrogation (IQ+1)-13[4]
Karate (DX-2)-10[1]
Leadership (IQ+1)-13[4]
Linguistics (IQ-1)-11[2]
Mathematics/TL10 (Applied) (IQ-2)-10[1]
Merchant (IQ+2)-14[8]
Navigation/TL10 (Hyperspace) (IQ+2)-14[2]
Navigation/TL10 (Space) (IQ+3)-15[4]
Piloting/TL10 (Aerospace) (DX+2)-14[4]
Piloting/TL10 (Contragravity) (DX+2)-14[4]
Piloting/TL10 (High-Performance Spacecraft) (DX+4)-16[12]
Propaganda/TL10 (IQ-1)-11[1]
Public Speaking (IQ+0)-12[2]
Savoir-Faire (Diplomats) (IQ+0)-12[1]
Savoir-Faire (Merchants) (IQ+0)-12[1]
Search (Per-1)-9[1]
Shiphandling/TL10 (Starship) (IQ+0)-12[4]
Spacer/TL10 (IQ+1)-13[2]
Strategy (Space) (IQ-1)-11[2]
Tactics (IQ-1)-11[2]
Throwing (DX-1)-11[1]
Vacc Suit/TL10 (DX+0)-12[2]
Languages
Cultures
Reaction Modifiers
+1 from 'Merchant' when buying or selling
Notes