Acting (IQ+1)-13[4]
Administration (IQ+1)-13[3]
Artillery/TL12 (Guided Missile) (IQ+1)-13[4]
Artist (Needle Felting) (IQ-2)-10[1]
Astronomy/TL12 (IQ-1)-11[2]
Brawling (DX+2)-14[4]
Cartography/TL12 (IQ+1)-13[4]
Computer Operation/TL12 (IQ+1)-13[2]
Detect Lies (Per+0)-10[4]
Diplomacy (IQ+2)-14[12]
Economics (IQ+0)-12[4]
Electronics Operation/TL12 (Security) (IQ+0)-12[2]
Electronics Operation/TL12 (Sensors) (IQ+1)-13[4]
Fast-Talk (IQ+2)-14[8]
First Aid/TL12 (IQ+0)-12[1]
Free Fall (DX+2)-14[2]
Gesture (IQ+0)-12[1]
Gunner/TL12 (Beams) (DX+0)-12[1]
Gunner/TL12 (Cannon) (DX+0)-12[1]
Guns/TL12 (Pistol) (DX+0)-12[1]
Guns/TL12 (Rifle) (DX+0)-12[1]
Guns/TL12 (Shotgun) (DX+0)-12[1]
Housekeeping (IQ+0)-12[1]
Intelligence Analysis/TL12 (IQ+0)-12[4]
Interrogation (IQ+1)-13[4]
Karate (DX-2)-10[1]
Leadership (IQ+1)-13[4]
Linguistics (IQ-1)-11[2]
Mathematics/TL12 (Applied) (IQ-2)-10[1]
Merchant (IQ+2)-14[8]
Navigation/TL12 (Hyperspace) (IQ+2)-14[2]
Navigation/TL12 (Space) (IQ+3)-15[4]
Piloting/TL12 (Aerospace) (DX+2)-14[4]
Piloting/TL12 (Contragravity) (DX+2)-14[4]
Piloting/TL12 (High-Performance Spacecraft) (DX+4)-16[12]
Propaganda/TL12 (IQ-1)-11[1]
Public Speaking (IQ+0)-12[2]
Savoir-Faire (Diplomats) (IQ+0)-12[1]
Savoir-Faire (Merchants) (IQ+0)-12[1]
Search (Per+1)-11[4]
Shiphandling/TL12 (Starship) (IQ+0)-12[4]
Spacer/TL12 (IQ+1)-13[2]
Stealth (DX+2)-14[8]
Strategy (Space) (IQ-1)-11[2]
Tactics (IQ-1)-11[2]
Throwing (DX-1)-11[1]
Vacc Suit/TL12 (DX+0)-12[2]
Wrestling (DX-1)-11[4]
Languages
Cultures
Reaction Modifiers
+1 from 'Merchant' when buying or selling
Notes